Our research focuses on new and emerging trends in education.
Designing An Educational Alternate Reality Game (.pdf)
Research study on the design and development of Finding Identity, an educational alternate reality game targeted toward high school and university/college social studies classes.
Educational Alternate Reality Games
Literature review on the pedagogical benefits of using alternate reality games as educational applications.
Social Presence in a Multi-user Virtual Environment
Research paper that examines the hypothesis that students who communicate in small groups via chat in a multi-user virtual environment will experience a greater social presence than students who communicate in small groups via conventional online chat.
Using Video in Interactive Learning Programs
Research paper that provides recommendations about (a) when to use video in interactive learning programs and (b) how to use video in interactive learning programs.